NTU · Immersive learning
AR Research at NTU
A no-code prototype exploring how interactive 3D objects could make visual learning more engaging.
The idea
Lowering the barrier to immersive learning.
The prototype used trigger-based interactions instead of custom code. A learner could explore a 3D human-skin model, while an educator could imagine sharing similar experiences from a slide deck through a QR code.
Historical context: Adobe Aero has since been discontinued. The platform is no longer the recommendation; the underlying idea remains relevant—prototype the learning interaction cheaply before committing to a larger AR build.